ComPet Patch 1.0

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Kim|ComPet
Posts: 27
Joined: Tue Aug 09, 2016 2:30 pm

ComPet Patch 1.0

Postby Kim|ComPet » Tue Nov 22, 2016 4:18 pm

ComPet Patch 1.0


New Stuff

- We have added some basic AR gameplay to the Android version of ComPet which can be accessed from the pet details menu of any pet that you own. You will be able to view your pet through your device camera and play some mini-games.


Changes

- Most of the forest beasts have had their parameters improved and re-balanced.
- Changed the amount of XP required for pets to reach level 2,3,4.
- The friends menu will now show how long your friend(s) have been offline.
- Pets will now gain more experience in the arena when using premium battle packs.
- New players will now have extra beast fight attempts.
- Changed the way your pets critical hit chance is calculated.
- Changed the way your pets stamina is calculated.
- Skip tutorial button only skips first 5 tutorials (tutorials before creating an account name).
- New players can no longer purchase premium battle packs or village shields.
- New players can no longer assign guard pets to their cities.
- Removed duplicated block with your stats in Leaderboards - Friends.
- If a player has owned a pet the associated portrait in the book of compet should stay colored (works only for recently received pets).
- Players will no longer be disconnected for inactivity while in a battle.
- Display Unranked text label in Global rank field for all players with Gentleman title.


Fixes

- Fixed issue related to the online status of your friends.
- Implemented village scene mouse position scrolling (PC).
- Fixed issue with pets stuck in subscribed to arena state when you lose battle in auto mode.
- Fixed an issue causing the wrong ability ranks to be displayed in battles.
- Fixed issue with sorting pets on Pet selection screens.
- Fixed various sound effect issues.
- Fixed various UI issues on the forest UI screens.
- Improved horizontal and vertical scrolling on various screens.
- Fixed raid matchmaking logic (only match against your pet level and higher).
- Fixed issue with defining global rank for players with the same amount of ranking points.
- Fixed issue with receiving the full amount of XP for completing quest by all the pets taking part in quest completion.
- Fixed issue with showing that linked email has been verified without actually verifying it.
Producer - ComPet
User avatar
Kim|ComPet
Posts: 27
Joined: Tue Aug 09, 2016 2:30 pm

Re: ComPet Patch 1.0

Postby Kim|ComPet » Tue Nov 22, 2016 4:24 pm

Beast Rarity Changes


Arthur:
Class changed from Balanced to Defensive to match the Beagle pet.

Angel:
Class changed from Defensive to Attuned to match the Kitty pet.
Lowered probability of getting the Kitty pet to that of other Uncommon pets.

Jethro:
Class changed from Aggressive to Balanced to match the Rooster pet.

Forage:
Class changed from Defensive to Aggressive to match the Grodor pet.
Rarity increased from Common to Uncommon to match the Grodor Pet.

Harold:
Class changed from Aggressive to Balanced to match the Furlock pet.

Fierce Frank:
Is now a Rare Black Beagle instead of Common Beagle.
Lowered probability of getting the Black Beagle pet to that of other Rare pets.
Now has a chance to award the Rare Black Beagle pet.

Brutal Bill:
Class changed from Balanced to Aggressive to match the Bulldog pet.
Rarity increased from Common to Uncommon to match the Bulldog pet.
Lowered probability of getting the Bulldog pet to that of other Uncommon pets.

Deadly Daphne:
Class changed from Attuned to Aggressive to match the Brown Beagle pet.

Herby:
Rarity increased from Common to Uncommon to match the Bristlehog pet.
Lowered probability of getting the Bristlehog pet to that of other Uncommon pets.

Firebrand:
Class changed from Defensive to Attuned to match the Dragomander pet.

Burglar Bob:
Class changed from Defensive to Balanced to match the Edgehog pet.

Roony:
Class changed from Aggressive to Defensive to match the Nibbly pet.

Red Ronda:
Class changed from Aggressive to Balanced to match the Red Rabbit pet.

Tigress:
Class changed from Defensive to Aggressive to match the Striped Kitty pet.

Ken:
Class changed from Aggressive to Attuned to match the Kismet pet.

Lancelot:
Class changed from Balanced to Attuned to match the White Pony pet.
Rarity increased from Uncommon to Rare to match the White Pony pet.
Lowered probability of getting the White Pony pet to that of other Rare pets.

Dunder:
Class changed from Defensive to Aggressive to match the Atrox pet.

Chomper:
Class changed from Balanced to Defensive to match the Nibbly pet.
Rarity increased from Common to Uncommon to match the Nibbly pet.
Lowered probability of getting the Nibbly pet to that of other Uncommon pets.

Redeep:
Class changed from Defensive to Aggressive to match the Grodor pet.
Rarity increased to Uncommon to match the Grodor Pet.

Red Brenda:
Class changed from Aggressive to Balanced to match the Red Rabbit pet.

Bernie:
Class changed from Attuned to Aggressive to match the Brown Beagle pet.
Rarity increased from Common to Uncommon to match Brown Beagle pet.
Lowered probability of getting the Brown Beagle pet to that of other Uncommon pets.

Sailor Sam:
Class changed from Defensive to Aggressive to match the Chirin pet.

Pandipie:
Class changed from Attuned to Balanced to match the Panda pet.

Cheeky Charlie:
Class changed from Balanced to Defensive to match the Nogard pet.

Raider Ralph:
Rarity changed from Uncommon to Rare to match the Jadion pet.
Lowered probability of getting the Jadion pet to that of other Rare pets.

Snowflake:
Corrected rarity of Polar Rabbit, it is lowered from Epic to Rare. Rarity of the Snowflake beast is increased from Uncommon to Rare. Epic pets are not intended to be possible to get from regular beast fights.
Lowered probability of getting the Polar Rabbit pet to that of other Rare pets.

Pugsy:
Class changed from Balanced to Attuned to match the Sapphire Edgehog pet.
Rarity increased from Uncommon to Rare to match the Sapphire Edgehog pet.
Lowered probability of getting the Sapphire Edgehog pet to that of other Rare pets.

Owen:
Class changed from Attuned to Defensive to match the Nanook pet.
Rarity increased from Common to Uncommon to match the Nanook pet.
Lowered probability of getting the Nanook pet to that of other Uncommon pets.

Darwin:
Class changed from Attuned to Defensive to match the Ruby Chirin pet.
Corrected rarity of Ruby Chirin pet, it is lowered from Epic to Rare. Rarity of the Darwin beast is increased from Uncommon to Rare. Epic pets are not intended to be possible to get from regular beast fights.
Lowered probability of getting the Ruby Chirin pet to that of other Rare pets.

Red Ronda (Return fight):
Class changed from Aggressive to Balanced to match Red Rabbit pet.

Chiko:
Rarity increased from Uncommon to Rare to match the Bicolor Kitty pet.
Lowered probability of getting the Bicolor Kitty pet to that of other Rare pets.

Deadly Daphne (Return FIght):
Class changed from Balanced to Aggressive to match the Brown Beagle pet.
Rarity increased from Common to Uncommon to match the Brown Beagle pet.
Lowered probability of getting the Brown Beagle pet to that of other Uncommon pets.

Brutal Bill (Return Fight):
Rarity increased from Common to Uncommon to match the Bulldog pet.
Lowered probability of getting the Bulldog pet to that of other Uncommon pets.

Dwindle:
Class changed from Attuned to Balanced to match the Edgehog pet.

Delilah:
Rarity increased from Common to Uncommon to match the Bristlehog pet.
Lowered probability of getting the Bristlehog pet to that of other Uncommon pets.

Desdemona:
Class changed from Defensive to Balanced to match the Furlock pet.

Dinge:
Is now a Kitty instead of Ruby Chirin.
Rarity from Common to Uncommon to match the Kitty pet.
Now has a chance to award the Uncommon Kitty pet.

Rare encounter Phroster:
Class changed from Attuned to Balanced to match the Phoenix Rooster pet.

Rare Encounter Pox:
Class changed from Defensive to Attuned to match the Venomander pet.
Rarity increased from Rare to Epic to match the Venomander pet.
Lowered probability of getting the Venomander pet to that of other Epic pets.

Spotty:
Now correctly awards the Legendary Spotted Kitty pet instead of Common Red Rabbit pet.

Alpha Alph:
Is now a Beagleman instead of Black Beagle
Beagleman is now Legendary instead of Rare
Alpha Alph is now Legendary instead of Rare
Alpha Alph is now Balanced instead of Aggressive to match Beagleman

Marlene:
Class changed from Balanced to Defensive to match Magic Lycanda pet.

Mountain Mel:
Is now Epic instead of Rare
Sapphire Chirin is now Epic instead of Rare

Liten:
Is now Epic instead of Rare
Sapphire Atrox is now Epic instead of Rare
Class changed from Aggressive to Attuned to match Sapphire Atrox pet.

Dee-Dee:
Class changed from Aggressive to Balanced to match the Wasp Edgehog pet.
Producer - ComPet

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