Okay, we have a raw version of changes.
Mostly this is everything that was mentioned previously but in addition, we think we need to increase mana cost for some abilities. Some abilities shouldn't be considered as for Fighter class, for example, "Mana Bomb" and "Cure" both abilities logically belongs to the Mage class.
Most of the builds don't care about managing their mana and just pick what they see the best without any restrictions, we want it to be changed in this patch and in a feature we'll review the influence of the Mojo and Endurance on the in-game experience.
That's it for now, we'll review and test current changes and as soon as we will be more confident of how final balance changes will look like we'll introduce them in here.
We ain't gonna touch buff damage this time, we'll fix some most wanted abilities + will buff under-powered so the buff damage should get out of a scope a bit
I agree on that, we'll investigate and will see what we can do with it.The effect of a lot of abilities (with effect over time) is reduced with one turn when they are cast without initiative (at the end of round) - Block, Battle Cry, Maim and so on...
UPDATE:
Hello, we are excited to reveal upcoming balance changes with you guys!
Mostly this is finalized changes, but minor adjustments aren't excluded before update releases
Battle Cry
oldMP: 8, 8, 8, 8, 8
newMP: 10, 12, 14, 16, 18
Quick Attack
oldMP: 10, 10, 10, 10, 10
newMP: 10, 11, 12, 13, 14
Cure
oldMP: 16, 16, 16, 16, 16
newMP: 16, 17, 18, 19, 20
Mana Bomb
oldMP: 25, 25, 25, 25, 25
newMP: 30, 31, 32, 33, 34
Bite
oldMP: 8, 8, 8, 8, 8
newMP: 7, 7, 7, 7, 7
Claw
oldMP: 9, 9, 9, 9, 9
newMP: 8, 8, 8, 8, 8
Sleeper Parasite
oldDMG:
1 - 3 & 11 - 19
2 - 4 & 12 - 24
3 - 5 & 13 - 29
4 - 6 & 14 - 35
5 - 7 & 15 - 42
newDMG:
1 - 3 & 14 - 24
2 - 4 & 15 - 29
3 - 5 & 16 - 34
4 - 6 & 17 - 40
5 - 7 & 18 - 47
Headbutt
oldDMG:
24 - 36
28 - 43
32 - 50
36 - 57
40 - 64
newDMG:
19 - 31
23 - 38
27 - 45
31 - 52
35 - 59
Concussive Slam
oldDMG:
25 - 35
30 - 41
35 - 47
40 - 53
45 - 59
newDMG:
20 - 30
25 - 36
30 - 42
35 - 48
40 - 54
Vampire Bite
oldMP:10, 10, 10, 10, 10
newMP:15, 16, 17, 18, 19
oldDMG:
6 - 12 & 0.5 || 1
8 - 14 & 0.5 || 1
9 - 17 & 0.5 || 1
11 - 19 & 0.5 || 1
12 - 22 & 0.5 || 1
newDMG:
"9 - 18 & 0.5 || 1
10 - 20 & 0.5 || 1
11 - 23 & 0.5 || 1
13 - 25 & 0.5 || 1
15 - 28 & 0.5 || 1"
Tackle
oldDMG:
10 - 13
12 - 15
14 - 18
16 - 20
18 - 22
newDMG:
12 - 18
14 - 20
16 - 22
18 - 24
20 - 26
Mind Blast
oldDMG:
9 - 15
10 - 18
11 - 21
12 - 24
13 - 27
newDMG
9 - 15
10 - 18
11 - 21
12 - 24
13 - 27
Mocking Strike
oldDMG:
4 - 8
7 - 13
10 - 18
10 - 18
13 - 23
newDMG:
9 - 11
12 - 14
15 - 17
18 - 20
21 - 23
Block
oldMP: 10, 10, 10, 10, 10
newMP:15, 15, 15, 15, 15
Deadly Poison
oldMP:18, 18, 18, 18, 18
newMP:18, 19, 20, 21, 22
oldDMG:
1, increment 2, max 8
1, increment 2, max 9
1, increment 2, max 10
1, increment 2, max 11
1, increment 2, max 12
newDMG:
1, increment 2, max 8
1, increment 3, max 9
1, increment 4, max 10
1, increment 5, max 11
1, increment 6, max 12